RTTE – C++ SDK Released

Today I released RTTE – a C++ SDK to remote control variables in your application at runtime. Give it a try!

Do not forget to visit RTTE’s website

Announcement trailer for Assassin’s Creed Identity

That’s the the game I worked on for two years. Watch the trailer!

ASSASSIN’S CREED IDENTITY is the first Assassin’s Creed Action-RPG game for mobile devices that lets you create, evolve and customize your own Assassins and play them in the iconic Renaissance Italy setting. Embody an Assassin and experience the freedom of movement that made the franchise unique while unraveling the mystery of The Crows and solving dozens of quests.

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Splinter Cell: Blacklist | Through The Lense

In this video you can see some Alpha footage of the Through The Lense feature we are working on. Check it out!

Splinter Cell: Blacklist @ Clueless Gamer

Watch Conan O’Brien and J. Cole playing Splinter Cell: Blacklist…

Splinter Cell: Blacklist | Inauguration Trailer

Watch this new Splinter Cell: Blacklist Inauguration Trailer

Ubisoft | Corporate Video

Have a look at the new Ubisoft corporate video! Great stuff!

The Settlers 7 | Studio-Tour (German only)

Take a look behind the scenes of ‘The Settlers 7’ (german only). This tour shows you the guys behind The Settlers 7 and also some gameplay tips… have fun!

Game Programming Gems 8 released!

gpg8Some days ago ‘Game Programming Gems 8’ was released! I contributed the article ‘A Flexible User Interface Layout System for Divergent Environments‘. This article is a result of the work I did for BattleForge during my time at Electronic Arts (EA Phenomic). Get a copy here


EA Phenomic | Studio-Tour

Take the Phenomic Studio-Tour and have a look at behind-the-scenes of EA Phenomic in Ingelheim!
Watch some interviews and get a clue about the people behind BattleForge…

BattleForge @ MTV (German only)

BattleForge (Game One):bf

“Was haben Spielkarten bitte in einem Computerspiel zu suchen? Diese Frage ging durch die Redaktion. Doch nach kurzem Anspielen fiel auf: Warum eigentlich nicht? Schnell drängt sich aber die Frage auf, ob es nicht vielleicht so ist, wie bei vielen anderen Kartenspielen: Wer das meiste Geld hineinsteckt, der Gewinnt die Oberhand. Antworten, die haben wir!”